Rick Hudson
Curriculum Vitae
download:  pdf   doc


skills:___________________________________________________________________________________________

Artistic -
- User-Interface and information / visual design using all current tools
- concept development via traditional illustration
- 3D modeling, mapping & texturing
- environment, level & world design
- storyboarding

Technical -
- User Interface development using Scaleform, Flash CS4, ActionScript.
- User Interface and application development using Expression Blend 3.
- Web development using CSS, JavaScript, PHP, Apache, and HTML.
- strong knowledge of visual interface development for applications using proprietary code and XML.

Managerial -
- Managed full-time contract vendors for XUI development at Microsoft.
- Oversaw and advised upon ACES Studio's (Flight Simulator) transition from IMGUI (old UI tech) to XUI (new UI tech).
- Oversaw and advised 343 Industries' (HALO Waypoint) transition from XUI (old tech) to Flash/Scaleform (new tech).

Applications -
CS5 Suite (Photoshop, Illustrator, InDesign, AfterEffects), 3DS Max, Maya, Expression Studio.
I have extensively designed and developed content for the Web, console and PC platforms.


Contact Info:___________________________________________________________________________________

 Email: rick@southpawstudios.com
 Mobile: 425.260.7609

Credits:__________________________________________________________________________________________
Interactive Entertainment Business Unit   |    microsoft corporation
XUI Design Development XBox LIVE Platform & Applications (current) - IEB (XBox)
343 industries   |    microsoft games studios
UI designer and XUI wrangler HALO Waypoint (2009-2010) - MGS (XBox)
aces studio   |    microsoft games studios
Original designer and contributor Flight Simulator Insider Web Portal (2005-2009) Web
Concept & 3D Production Artist Microsoft Train Simulator 2 (2008) - MGS (PC)
Lead UI Artist  Microsoft ESP (2008) - MGS (PC)
Lead UI Artist Microsoft Flight Simulator X:
Acceleration Expansion Pack
(2007) - MGS (PC)
Lead UI Artist Microsoft Flight Simulator X (2006) - MGS (PC)
Lead UI Artist Microsoft Combat Flight Simulator 3:
Battle for Europe
(2002) - MGS (PC)
Lead UI Artist Microsoft Flight Simulator 2004:
A Century of Flight
(2003) - MGS (PC)
UI Production Artist Microsoft Flight Simulator 2002 (2001) - MGS (PC)
digital evolution, inc.   |    los angeles
User interface designer StarBright World (1998) - Thin Client (PC)
UI Production artist Toyota Corporate Intranet (1998) Web
UI Production artist Lexus USA (1997) Web
UI Production artist MacDonald's Corporate Intranet (1996) Web

Education:______________________________________________________________________________________
Current member, AIGA
Art Institute of Seattle (1993 - 1995) - Associate of Arts Degree in Visual Communication and Multimedia Design

University of British Columbia (1991 - 1993) - Faculty of Science, Honours Physiology